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Having passed the 100 million active user mark, and its library having grown from 2400 to 3700 games in the past 9 months, it was high time for a modernisation of the store, and Steam's new store front endeavours to do just that.
You can now enjoy a more powerful search engine, games personally recommended for you, the ability to "follow" a game like a S.T.A.L.K.E.R, and the ability to create your own curated game list. Hey, maybe we'll make a Half-Life Fallout list.
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Are you only one centimetre away from a mental meltdown and need one excuse to go on a koala killing spree with your weaponised didgeridoo? Then rejoice! Everyone's favourite cooperative zombie murder simulator has been resubmitted and newly accepted in its uncut glory to and by Australia's rating board with a manly R18+ rating!

This is great news, albeit several years late in the making. Don't worry aussies, the free world will liberate the shit out of you some day.
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Been playing Left 4 Dead and thought 'I just can't get into this game if I am not a member of some elite special forces'. No? Me neither but someone at Nexon Europe did and started working on a game set to come out later this year titled: Counter-Strike Nexon: Zombies. How much would you pay for this game £15? $9? €45? Well put your wallets away because its going to be free to play! Aren't you lucky!
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Yes the rumours were true! Valve was bought by EA this morning, in a...wait. That's not right...

No, what I meant to write is that Valve's (in)famous Steam controller project had shown yet another stage of evolution. When it was first revealed, it looked like nothing we'd seen before, later on it lost a touchscreen and received a more conservative face button placement. The outrageousness of its design is eroding further today, as its latest iteration touts a conventional thumbstick! gasp!
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Valve's impact record when it comes to customer support has always been on the light side, now several Steam partners have voiced their disappointment and concern regarding Valve's policies (or lack thereof) when it comes to formal bug hunting and general data safety. Some blame Valve's flat structure disincentivising employees from doing non-creative security work and never coming up with an open and company-wide policy regarding security.

Valve have since responded and taken the first step towards betterment with a security webpage.