Half-Life Fallout: *Official* mini-modding thread - Half-Life Fallout

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*Official* mini-modding thread

#1 User is offline   inty Icon

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Posted 21 November 2004 - 06:58 AM

Mini-Mod tutorial.

FAQ
Q.Do i need halflife2 to play these?
A.Yes

Q. Are these illegal mods i thought the sdk wasnt out yet?
A. No they are scenes created with cheats/scripts then distributed as a save file.

Q.How do i open the console?
A.Go to options then keyboard options and then press the advanced button and check the enable console box.

Q.How come theres no white combine soldier?
A.They are variants of npc_combine_s , no one yet knows how to change the variation.

Q.Can i kill the GMAN?
A.Yes

The first part of making a mini-mod is to think of scene to create. Recreating scenes from the binks is a good idea
so are mixing things up like putting lots of zombies at the beach etc. Once you have an idea go to the level and scope
it out. You might find the following console commands handy "noclip" and "notarget" , noclip allows you to fly and walk through walls. and notarget makes you invisible to npc's (NON PLAYER CHARACTERS). You can either leave the existing NPC's
in there level or kill them with "npc_kill" or "impulse 203". To place and NPC use the following commands.
use npc_create

example

npc_create npc_zombie (the zombie will apear where you crosshair was)

to create a npc with a weapon use

npc_create_equipment weapon_smg1 (after this every armable npc will have this weapon)

then to spawn the npc with the smg use

npc_create npc_combine_s

also a better way is to use bind like so

bind p "npc_create npc_combine_s"

then you can just point your crosshairs anywhere and just click 'p' to spawn an npc there. but remember to set the weapon first !
There is also a command for aiming the npc , they will aim in the direction your screen is facing. ive had mild success with this , sometimes works sometimes no npc appears.

npc_create_aimed npc_combine_s

alot of weapons cant be used by certain npc's trial and error is the key here. combine soldiers can use rpg's smg1 and shotgun , metrocops can use stunsticks pistols and smg's im sure you can figure out more. Look at the weapon list to see the weapon names. With these commands you can make a citizen army. Or give alyx or barney etc. A weapon to fight along side you.
To enable squad mode use set the following booleans in the console.

npc_citizen_auto_player_squad 1
npc_citizen_auto_player_squad_allow_use 1

With that you can use squads in any level :)
some NPC's will attack each other on site if they are enemys in the game.
to prevent this while creating the mini-mod enter

ai_disable

and repeat to turn AI back on.
You can spawn vehicles by just typing these commands.

ch_createjeep
ch_createairboat

Items i will look have to look into. there are items in the list though.
To save your masterpiece put your yourself into your starting position and turn the clipping and targeting back on.
save the game. remember to playtest it alot! balancing is something all game designers spend alot of time with.
Get some people who didnt see you make it to help test it. To find the files for the level. load your game and look in the console. you need the file name for the .SAV and the thumbnail is the .TGA file with has a matching filename.The default directory is C:\Valve\Steam\SteamApps\*YOURSTEAMNAME*\half-life 2\hl2\SAVE
You can customize your TGA file in a paint program to give your mini-mod some extra class.If you want your mini-mod posted here just give the link and ill edit it in.
The Entity list.

item_healthkit
item_healthvial
item_box_buckshot
item_box_mrounds
item_box_sniper_rounds
item_box_srounds
item_battery
item_suit
item_ml_grenade
item_ar2_grenade
item_item_crate
item_ammo_smg1_grenade
item_ammo_357_large
item_rpg_round

*level list*

d1_canals_01
d1_canals_02
d1_canals_end
d1_tempanals_02
d1_town_01
d1_town_02
d1_town_03
d1_town_04
d1_town_05
d1_trainstation_01
d1_trainstation_02
d1_trainstation_03
d1_trainstation_05
d1_under_01
d1_under_02
d1_under_03
d1_under_04
d2_coast_01
d2_coast_02
d2_coast_03
d2_coast_04
d2_coast_04_dx60
d2_coast_05
d2_coast_06
d2_coast_07
d2_coast_08
d2_prison_01
d2_prison_02
d2_prison_03
d2_prison_04
d2_prison_05
d3_c17_03
d3_c17_04
d3_c17_05
d3_c17_06a
d3_c17_06b
d3_c17_07

*weapons list*

weapon_ar1
weapon_ar2
weapon_bugbait
weapon_cguard
weapon_molotov
weapon_manhack
weapon_immolator
weapon_irifle
weapon_crowbar
weapon_extinguisher
weapon_flaregun
weapon_frag
weapon_gauss
weapon_alyxgun
weapon_hopwire
weapon_iceaxe
weapon_physcannon
weapon_physgun
weapon_pistol
weapon_rpg
weapon_shotgun
weapon_smg1
weapon_smg2
weapon_stickylauncher
weapon_stunstick
weapon_thumper
weapon_sniperrifle
weapon_rollerwand
weapon_slam
weapon_hmg1
weapon_cubemap
weapon_binoculars
weapon_ml
weapon_brickbat

*npc list*

npc_barney
npc_mossman
npc_breen
npc_kleiner
npc_alyx
npc_gman
npc_eli
npc_dog
npc_vortigaunt
npc_citizen

npc_zombie
npc_fastzombie
npc_poisonzombie
npc_headcrab
npc_headcrab_black (poison one)
npc_barnacle (might cause crash)

npc_antlion
npc_antlionguard

npc_strider
npc_helicopter
npc_metropolice
npc_combine_s
npc_combinegunship
npc_combinedropship
npc_manhack
npc_csscanner

npc_crow (doesnt fly)
npc_seagull (doesnt fly)

npc_barnacle_tongue_tip (untried)

OK and heres some mini-mods to try that people have allready made!
---------------------------------------------------------------------------------------------
Combine Raid. by inty (can you survive the combine raid on your house and escape in the buggy)
Posted Image
*look for this image in your save menu*
http://www.holo-tech...les/ai-test.zip
---------------------------------------------------------------------------------------------
Zombie Defence. by rygar8bit (Your stuck in a small house on the coast and theres alot of angry zombies coming your way)
http://home.aanet.co...arena/za1.1.rar
---------------------------------------------------------------------------------------------
Headcrab Hideout. by 23|2o Co0|
Story: Your house has been swamped by a pack of Headcrabs, to
survive for your life you have hide in the fire place and your
fellow family has boxed you in for safety. You are no in need
of food and must escape, knowing that the house is fill of
headcrabs, will you make it to the get-a-way car?
(for this one open console and enter "sv_cheats 1" and "notarget" to play)
http://s12.yousendit...F7DE462E9427F8C
----------------------------------------------------------------------------------------------
Freemans Roughnecks.(squad) by inty
"Your in a house (again) this time in the basement, the thumper has
somehow turned off. can you get out there and turn it back on and save your teammates?"
http://www.holo-tech.../roughnecks.zip
----------------------------------------------------------------------------------------------
Zombie Attack. by CRAZYMAN
"its got a missing texture but its ok works best on hard to start the game go to console and type si ai_disable to activate the zombys" - crazyman
http://s8.yousendit....0FC9B7A691B5740
----------------------------------------------------------------------------------------------
as with all these mini-mods unzip the files to
X:\Program Files\Steam\SteamApps\acount_name@email.com\half-life 2\hl2\SAVE

thanks to everyone who has contributed. And also rhett from gamershell for some of the info.
rhetts thread can be found here Console Spawning Guide

#2 User is offline   rygar 8 bit Icon

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Posted 21 November 2004 - 07:35 AM

cool man thnx for compialing them ^_^

#3 User is offline   Captain Picard Icon

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Posted 21 November 2004 - 07:38 AM

Hmm.. the gman wouldnt happen to be armable would he? :):

Edit: Afterall, in hl1 the briefcase had a gun in it and some sharp looking pencils :smile

#4 User is offline   flamingmonkey Icon

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Posted 21 November 2004 - 07:48 AM

wow.

This should be stickied. very nice job, well explained.

hooray for inty!

#5 User is offline   Chez Bippy Icon

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Posted 21 November 2004 - 07:53 AM

Very nice job :8 I'm about to try out the Combine Raid one now. Oh, btw, HLFallout loves you.

#6 User is offline   inty Icon

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Posted 21 November 2004 - 07:54 AM

thanks and thanks , the gman isnt armable , he doesnt like to move really either. but alyx is more than happy to weild an smg and help out :)

#7 User is offline   ECKO Icon

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Posted 21 November 2004 - 08:00 AM

fix weapons

#8 User is offline   inty Icon

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Posted 21 November 2004 - 08:08 AM

ECKO, on Nov 21 2004, 08:00 AM, said:

fix weapons

can you be anymore specific?

#9 User is offline   23|2o Co0| Icon

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Posted 21 November 2004 - 08:45 AM

Nice work man, when I make my second one I will et you know!

Could you add my first one in?

Info can be found here -->http://www.hlfallout...showtopic=21636

Also you can edit the TGA so that when you go to load the save you can see something differnt, such as text in the pic like what I have done :)

Nice job.

#10 User is offline   hamstx0r Icon

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Posted 21 November 2004 - 08:49 AM

i think he means the weapon list you have there, most of those weapons are not in the game

#11 User is offline   inty Icon

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Posted 21 November 2004 - 11:59 AM

hamstx0r, on Nov 21 2004, 08:49 AM, said:

i think he means the weapon list you have there, most of those weapons are not in the game

ok when i get a chance i will look into the weapons , initial thoery was better to have weapons that dont work than to be missing weapons that do work.

*also* headcrab hideout added.

#12 User is offline   Søren Bjerg Icon

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Posted 21 November 2004 - 12:07 PM

The link to headcrabs_hideout_v1.0.zip generates this error: "File Transfer: Incorrect link".

Might want to use the correct link to it :/.

#13 User is offline   CRAZYMAN Icon

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Posted 21 November 2004 - 12:08 PM

does annyone know how to add a sliding door that uses a button to open it in SDK and how do you spawn zombies

#14 User is offline   willz Icon

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Posted 21 November 2004 - 12:37 PM

23|2o Co0|, on Nov 21 2004, 08:45 AM, said:

Nice work man, when I make my second one I will et you know!

Could you add my first one in?

Info can be found here -->http://www.hlfallout...showtopic=21636

Also you can edit the TGA so that when you go to load the save you can see something differnt, such as text in the pic like what I have done :)

Nice job.

hey i thought of doing that with TGA files yesterday :): :): :): , but hey good mod by the way
Posted Image

#15 User is offline   Wiggle987 Icon

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Posted 21 November 2004 - 12:59 PM

blimey, long and VERY useful guide!
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