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Crysis Discussion Thread



G-Man Personal Aid

Posts: 2,509

#961 Posted 31 July 2007 - 04:56 AM

View Postjaystein, on Jul 30 2007, 11:54 PM, said:

As much as that sucks, I'm glad.

I'm going to have to buy Vista and Crysis(no I don't want to settle for DX9).
Then upgrade to Vista.

I'm really Looking forward to Crysis, but I'm dreading the Vista angle.

One cool thing for everybody is that nVidia is releasing their next Cards in Nov.

Is there a plot?

f that, that card is gonna be like 9 hundo...im done upgrading nvidia go poop on urself.



I am really a brain in a jar.

Posts: 5,177

#962 Posted 31 July 2007 - 05:02 AM

View Postchi-nugz, on Jul 30 2007, 10:56 PM, said:

f that, that card is gonna be like 9 hundo...im done upgrading nvidia go poop on urself.

True, (I guess).
Well I'm psyched about the new nVIDIA line-up. It will after-all lower the prices of the older cards.
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SentientGraphics Website| FaceBook| From 4bit to 64bit; Gaming for 36 years 1977-2013



G-Man Personal Aid

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#963 Posted 31 July 2007 - 05:04 AM

View Postjaystein, on Jul 31 2007, 12:02 AM, said:

True, (I guess).
Well I'm psyched about the new nVIDIA line-up. It will after-all lower the prices of the older cards.

maybe in the future when im rich i will be more inclined to enjoy the release of new technology... as of now it pisses me off.



I am really a brain in a jar.

Posts: 5,177

#964 Posted 31 July 2007 - 05:08 AM

View Postchi-nugz, on Jul 30 2007, 11:04 PM, said:

maybe in the future when im rich i will be more inclined to enjoy the release of new technology... as of now it pisses me off.

I've been there more than once.

I'll be waiting a while to get one of the next Gen nVIDIAs. These next cards are sposed to be doing terraflops of processing.

One day before you know it you'll be molesting the latest technology.
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SentientGraphics Website| FaceBook| From 4bit to 64bit; Gaming for 36 years 1977-2013



Gordon Freeman's Personal Aid

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#965 Posted 31 July 2007 - 07:03 AM

Pie21, havent you read about crysis multiplayer? Its got all the standard modes, then one awesome one called "power struggle"... Read on, my friend....

Power Struggle

Most of Crysis' MP media coverage has been focused on Crytek's twist on a typical FPS' Capture The Flag (CTF) mode in a very notable gameplay mode titled Power Struggle.

In Power Struggle you’ll start the game as a primitive grunt – either US or Korean. Both teams will have a different nano-suit-design. You’ll be given just the very basics including basic armor and a pistol. As you make kills and achieve other goals (like securing capture points), you’ll earn credits which can be used to obtain bigger and better things. Your headquarters will be armed with automated missiles and turrets – effectively eliminating base campers altogether. Your headquarters may be an offshore submarine or inland base.

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"Two US players look to ambush the NK team"

You’ll have access to two types of suits

1) The Prototype suit – You’ll have this at the beginning. This will give you very basic armour and strength capabilities 2) The Production Nano suit – You’ll have access to this once you’ve got enough credits. This will enable more advance armour and strength and also allow some degree of cloaking. This will require a high level of credits to obtain.

Crysis multiplayer will provide a wide variety of different vehicles and machines including: (but not limited to)

Water based

- Patrol Boats - Speedboats - Submarines

Land based

- Trucks - Jeeps - HUMVEE - Tanks

Air

- Attack Helicopters - VTOL Jets

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"NK player attacks with his WZ-19"

Such vehicles and machines just don’t just spawn – your side will have to take control of certain capture zones in order to be able to manufacture them. The capture zones won’t be just markers on a map – rather they will be factories, ports, motorworks etc. For example, capturing a port will enable the production of water based vehicles. Capturing a zone will involve simply standing in a specific room for a small amount of time. You’ll gain credits for this also.

Once your team captures a zone, it doesn’t just start manufacturing the goods. It provides the means to manufacturer but you first must of all order your desired machine or vehicle through your PDA and have a certain number of credits available. Your PDA will provide you with a key code so that no one else can take what you’ve ordered. You will have the opportunity to give your order to another team member, also.

While you can have multiple vehicles/machines you can only manage one at a time. The others can be locked in a somewhat secure area. They won’t be completely safe though as the enemy can pick your locks and steal your equipment. Also, if for any reason you leave your vehicle and the enemy is snooping around they can jump in and claim it as theirs.

Throughout the game your rank will change as you gain more credits. The higher rank you have the more toys you’ll have access to.

Getting the right balance is perhaps the most pertinent issue. While new players may think it’s grossly unfair that all they will have is a single pistol to compete with other players with some serious firepower it won’t quite be like this. Firstly new players will be able to steal others machines/vehicles. Secondly, those players with higher ranks won’t be after the new players as they will have very little to gain from killing them and more so be jeopardizing their entire team. Players with high ranks will get the greatest benefit from killing opponents with a higher rank level. Based on this it’s likely that you’ll be fighting others with a similar rank.

Crysis Multiplayer brings a whole new level of realism. If your aircraft runs out of bombs, you won’t be able to simply fly over the runway to reload. You’ll have to land and retrieve them yourself. If you tank gets damaged you’ll have to use a welders touch to patch it up.

Perhaps the most stirring part of Crysis Multiplayer is the alien aspect that will be incorporated. Each map will have one to five alien crash sites that will be in randomly generated areas. After infiltrating one of these you’ll have to locate the alien core. Bringing this back to one of your capture zones will allow you to reverse engineer the alien technology for use in existing human technology. For example you’ll able to convert a standard tank into a Molecular Accelerator tank that fires deadly ice pieces. It won’t be at all easy to bring the core to a captured point. Once you’ve got the core, every player – both allied and opponent will know you’ve got it and will probably be after you. Therefore you’re going to need good teamwork to fend off any threat and protect you.

As you gain more alien cores and take them to each capture point, your team will gradually take control of the game. There are several ways to win the game, but the most notable is to produce a tank with a tactical nuke and destroy the enemy HQ with one shot. Again, all players will be notified of its existence and it will be up to each team to attack/defend the tank.

One more unique factor is the time of each game. Depending on the servers settings, a game could last as long as ten real hours! (Keyword: Could) With the dynamic day/night cycles in Crysis, it's possible that you could be playing on the same map during the day and under the stars!

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"US VTOL fires on a tank while the NK Autoturret fires on another VTOL"

Credit to the incrysis wiki.
[ sig removed: image(s) larger than 400x80 or 60kb (see discussion rules) ]



G-Man Personal Aid

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#966 Posted 31 July 2007 - 09:26 AM

make ze screen shots BIGAR!



G-Man Personal Aid

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#967 Posted 31 July 2007 - 09:30 AM

Crysis Vs Episode 2 ? What do you reckon :tongue



Combine Elite Pilot

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#968 Posted 31 July 2007 - 11:32 AM

View PostBoopop, on Jul 31 2007, 10:30 AM, said:

Crysis Vs Episode 2 ? What do you reckon :tongue


Your having a laugh.

Crysis will be the best game ever!!
Episode 3 will be more of a competitor.

EDIT
Is it possible that there might be a Crysis Obsidian Edge mod?



Mr. Frost

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#969 Posted 31 July 2007 - 12:01 PM

View PostBoopop, on Jul 31 2007, 12:30 PM, said:

Crysis Vs Episode 2 ? What do you reckon :tongue


I'd go for Crysis. Don't get me wrong, both are great game titles that I'm looking forward to play.



G-Man Personal Aid

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#970 Posted 31 July 2007 - 12:06 PM

Episode 2. Basing Crysis off of most of Far Cry's attributes, I know that while graphics are great, voice acting sucked so bad it was funny, and once the mutants hit the scene, it went from wide-open jungle island to narrow linear fps. I'm guessing it'll be similar to that when the
Spoiler
come. Plus, we know HL2 offers top-notch gameplay, everyone who's played it thinkis it's amazing, and c'mon, when has Valve ever let you down on a game (Not counting HL:Source)?



Combine Elite Pilot

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#971 Posted 31 July 2007 - 12:23 PM

View PostMr. Freak, on Jul 31 2007, 01:06 PM, said:

Episode 2. Basing Crysis off of most of Far Cry's attributes, I know that while graphics are great, voice acting sucked so bad it was funny, and once the mutants hit the scene, it went from wide-open jungle island to narrow linear fps. I'm guessing it'll be similar to that when the
Spoiler
come. Plus, we know HL2 offers top-notch gameplay, everyone who's played it thinkis it's amazing,


Crysis is different, once Far Cry's mutants hit the scene it was a linear FPS but that was because they charged straight for you, they didn't flank or surround you, just charged. That forced Far Cry into a linear game. Crysis' aliens are smarter, they destroy the cover around you they flank and move in packs. In fact they aren't even the aliens, theyre the aliens' machines. According to Crysis Wiki page the real alien creature's won't be seen until the last level or two. But overall the machine's have smarter AI than the mutants in Far Cry.
The developers wanted the aliens' AI to be a main focus becuase they were pretty much improving Far Cry to what is now Crysis. And the mutants/aliens AI was one of the main things they improved becuase so many people were dissapointed with them in Far Cry.

View PostMr. Freak, on Jul 31 2007, 01:06 PM, said:

and c'mon, when has Valve ever let you down on a game (Not counting HL:Source)?


...release dates?



Gordon Freeman's Personal Aid

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#972 Posted 31 July 2007 - 12:25 PM

I have the pictures of the final aliens in the spaceship that EA accidentally leaked if anyone wants them. They look kinda lame. But I really cant wait for this game, an hour of it is in zero gravity even :)
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Mr. Frost

Posts: 3,157

#973 Posted 31 July 2007 - 12:46 PM

Far Cry was Crytek's first game (IIRC) so they didn't have that much experience yet. But I believe they have improved a lot in Crysis and probably seen and fixed their mistakes that were present in Far Cry.



G-Man Personal Aid

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#974 Posted 31 July 2007 - 12:48 PM

I'm awaiting this game eagerly.

The multiplayer technologies seem.. complicated though.



Combine Elite Pilot

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#975 Posted 31 July 2007 - 01:08 PM

Posted Image

If thats the player flying that VTOL, then I'm even more in love with Crysis :devil

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