I'm new here, just registered. I was thinking that perhaps someone here could help with my problem with HL2 and Episode One.
And in case you're wondering, yes, I'm the same Cosmic Sea as on the official Steam forums, with the same problem.
If you have any pointers for solving this problem of mine, I would be most grateful.
Okay, I've been running HL2 with this kind of a machine for some time now (If I remember correctly, I bought the game back in 2005):
Windows XP (service pack 1)
AMD Athlon XP 2600+
512mb RAM
GeForce FX 56000
Soundmax integrated digital audio (Asus A7V8X-X motherboard)
Direct-X 9.0c
When I first got the game installed and running, performance was awful. It turned out to be the fault of the 3D-card, turning down the direct-X level to 8.1 got the game running smoothly. (while that geforce model was sold as a direct-x 9 card, it can just run the game in that mode, nothing more).
When I got that problem sorted out, the game was very stable. Played it through several times. When Episode One came out, I bought that too and completed that several times too.
Then I had this bit of a pause from late 06 untill early this month (March 07). It was the 5th when I felt like playing some HL2 again. Started up the game and loaded the latest save there was.
Now I ran into a hellish crashing problem!
Symptoms:
At certain specific points, the game freezes with looping sounds, and crashes to desktop some 10-15 seconds later. In full-screen mode, no error message is given. Crashing in a window pops up either "memory can't be read" or datacache.dll error messages.
Occurs when:
Seems like whenever I come across a point where a piece of background music should start playing.
-starting a new game (game loads as normal, crashes immediately after the HL2 intro text appears)
-leaving the trainstation in the beginning (step out the doors)
-running from the combine CP's to the attic of the apartment building in the beginning (right after the loading pause in the last staircase before entering the attic)
-being chased by the combine chopper when driving the hover boat in water hazards
-leaving Nova Prospekt, going to the staircase with a zombie (right after the second encounter with the antlion guard that's attacked by the combine when you enter the hall from the broken window, leaving your antlion pack behind).
-after some swearing with HL2, I tried E1, and it crashed the same way, inside the citadel, right after the first loading pause
Can reproduce :
Yes, every single time
I ran several tests & doohickeys to see if the problem was caused by component or driver conflicts and such.
-Dxdiag showed no conflicts or other problems
-Steam crash test showed nothing wrong, except for my Zone alarm firewall as a possible troublemaker, but that allows internet access to Steam and the games involved
-I ran avast! virus scan and Ad-awere, which found nothing
-Spybot found some of the usual sith, but removing them didn't do any good
-defragmented hard drive
-defragmented game files with Steam
-verified integrity of game files with Steam
-tested RAM with memtest, passed with no errors
I also updated windows XP, 3D-card, and soundmax audio driver.
Results: the game still crashed like explained above.
While updating, testing, and swearing, I contacted Steam's support. But untill now, the advice I've been given revolves around updating drivers (like they're out-dated or something. I had played the game for quite long with perhaps 3-4 random crashes. Very little IMO) and running the game with different laucnh options and other tweaks.
Nothing seemed to work:
-disabling background applications
-trying different windows' virtual memory settings
-lowering sound accelaration level from dxdiag, all the way to none (emulation)
-running game in a window
-lowering game's direct-x level to 7.0
-turning game's sound quality to mininum
-turning game's graphic options to mininum
-tried several different launch and console options, including heapsize, mat_forcehardwaresync, sound sync options, -nosound etc.
-and finally uninstalling the games & Steam, deleting all files left over, then doing a fresh reinstall
All of the above but one failed to do any difference. That was -nosound
The game runs like it should with sounds disabled.
Do you have any idea what could cause this kind of behaviour?
I don't have any sound issues with any other games or applications, only HL2 and Episode One. And it seems to be a problem with the Source engine accessing in-game music for playback. Counter-Strike: Source for example runs without any problems.
And there seems to be no way to test HL2 without music, since turning down the volume in the options won't disable it. It's still loaded into memory and causes crashes (tried that one too). Same goes for disabling the sound device from windows' control panel, the game still crashes. But -nosound makes them work again. And since playing without sounds is kinda like watching a silent movie blindfolded, I would really like to get them working again.
Looking at numerous forums and tweak guides, I could find countless cases of people having problems with random crashes and audio-related stutters, but only a few having similar problems as me.
Many people have complained that Source has been getting more and more unstable with each update, but I don't think I'm having that problem. Those issues are reported with all kind of games, including DOD:S and CS:S, the latter working fine for me. And I remember HL2 working just fine after the last update (which is from April 19th 2006, according to the update history).
What could cause this? Why won't the damn think work?

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