The Soapbox Formerly El inspector's rantbox
#3196 Posted 19 February 2012 - 04:34 PM

A Vvaardenfell sunset
#3197 Posted 20 February 2012 - 03:29 AM
I just beat The Darkness 2 twice. Once on hard and the other on new game plus or minus mode on "Don" difficulty (which is . . . super hard?). Took me ten hours (!), six on my first. My first playthrough was the hardest one, getting used to the powers and enemies and what not, the gun channeling with dual wield is ridiculously over powered, especially if you have the ammo upgrades. It took me less then thirty seconds to kill the last boss using that power up. Pretty good shooter, too bloody short though, and the mansion levels were retarded. Talking to some of the main characters would get you more of a back story but everyone else in the mansion though was just there for filler. I wish I had played the first one now though, the story was pretty good (especially after doing the "true" ending), my mind was blown.
Alan Wake is fucking awesome. That's all I have to say about that.
EDIT . . . Why did you take 182 screenshots in Alan Wake City?
#3198 Posted 20 February 2012 - 04:24 AM

#3199 Posted 20 February 2012 - 05:50 AM
It looks awesome, but I'm still disappointed about the lack of health bars and weapon jamming. Also, **** the RPG-lite elements that plague every shooter nowadays.

#3201 Posted 20 February 2012 - 09:11 AM
Like all sandbox games something like this would benefit immensely from an active modding scene.

Eat my piss.
#3202 Posted 20 February 2012 - 06:07 PM
EatChildren, on 20 February 2012 - 05:11 AM, said:
Like all sandbox games something like this would benefit immensely from an active modding scene.
My problem with the weapon jamming in FC2 was that all of your enemies carried rusty poop-covered rifles that exploded in your hands as soon as you fired them, yet they seemed to work for the untrained African guys.

#3203 Posted 20 February 2012 - 09:51 PM
EatChildren, on 20 February 2012 - 10:11 AM, said:
Like all sandbox games something like this would benefit immensely from an active modding scene.
You mean they made the game hilariously boring.
That Malaria bullshit (you had to get every 30 minutes) got you out of the action every goddamn time. Worst design decision ever.
The map wasn't fun to explore and the overly aggressive AI annoyed me too.
What a horrible game. Not interested in 3 whatsoever.
EDIT: SYNDICATE is amazing
[HLF]GUI: Seeing your name in red brings nothing but shadows to my dark soul. you will ruin this site. humanity. will burn.
EatChildren: oh god not dr matta what have we done
#3204 Posted 21 February 2012 - 08:19 AM
There's some nice vistas but that's all they are, like I said the game is pretty linear and you're stuck in corridors most of the time like Darkness 2 and whatever other recent shooter you can think of. There's also a bunch of unskippable five minute long scripted events which are probably annoying as shit if you're planning on replaying the game.
The shooting is very fun, but this is another game with hitmarkers for some reason. Darkness 2, Crysis 2, Resistance 3, FEAR 3, Mass Effect 3, Saints Row 3 and now this game, it seems like every recent SP shooter needs to tell the mentally challenged/SDTV owners that they are indeed hitting that guy they just headshot with a shotgun from two inches away.
I would put it on par with The Darkness 2, it's very fun to play and worth checking out, but not at full price. Publishers should give up on the whole EVERYTHING MUST BE U$60 angle since all it's doing is making most of their products be dead on arrival on release. I haven't seen any advertising for this game, so I'm sure it's going to bomb.

#3206 Posted 22 February 2012 - 07:03 AM
Just beat Syndicate, took 6 hours total, maybe a bit less.
It's a pretty solid title overall but not worth u$60. The powers you get become useful eventually, but by the time they do you have forty minutes left until the end of the game.
One thing I found weird was how quiet the game was most of the time, it seems like outside of a handful of areas there was never any music at all.

#3209 Posted 22 February 2012 - 10:28 PM
#3210 Posted 23 February 2012 - 07:06 AM
I love the Clap Trap doing the robot at the end (~2:25)
Xbox Live: Hasan i Sabbah PSN: DyingTickles
Steam: solidus2084 Steam Display Name: DyingTickles
Origin: DyingTickles

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