TF2 Update: Guard Dog
#1 Posted 22 September 2009 - 02:47 AM
Valve promptly responded with a blog post.
Let the speculation begin. Highly doubt that this content would ever see the light of day, but it's easily the best fake update we've ever seen and quite original.
#4 Posted 22 September 2009 - 05:42 AM
The dog model is fairly impressive however.
EDIT: Hahahaha gg at Planet Half-Life getting fooled into believing it's an official update
#5 Posted 22 September 2009 - 06:10 AM
Awesome!
This is really well done!

A Vvaardenfell sunset
#7 Posted 22 September 2009 - 07:34 AM
sane, on Sep 22 2009, 07:11 AM, said:
I doesn't look that bad. It's quite out of place. That sure gives it away.
They got the feel of it down quite right. Especially the achievements.
No peeing over dead enemies achievement, though.
#8 Posted 22 September 2009 - 09:52 AM
Berrie, on Sep 22 2009, 10:34 AM, said:
They got the feel of it down quite right. Especially the achievements.
No peeing over dead enemies achievement, though.
10th achievement in the left column:
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A Vvaardenfell sunset
#9 Posted 22 September 2009 - 07:39 PM

#10 Posted 22 September 2009 - 10:44 PM
A) It wouldn't flow with the game, it would disrupt the other classes and essentially create a 10th class.
2) PETA and others would get seriously pissed off at Valve, allowing the killing of a dog in a game would not be cool. (even though quake already did this, the dog was "possessed" of couse)
III) The dog seems useless, fun, but useless. Either he will be poor at doing his task by relying on a simplistic AI or leave the engi completely vulnerable when switched into dog mode.

#11 Posted 22 September 2009 - 10:47 PM
suicide_mission, on Sep 22 2009, 10:44 PM, said:
You'd think Valve could exploit the epic hypocrisy of PETA in this instance and say "screw them".

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