what is going to bring new members in?
#1 Posted 07 January 2010 - 06:46 AM
HL2 problem is that it doesn't have the longevity of its predecessor, its a great game (suicide_mission shudders), but the modding community hasn't been as explosive as it was with hl1 when it came out which has really contributed to its greatness more than anything. Theres nothing valvish to talk about anymore (until a release date is announced).
5 and half years is more than anyone can talk about one specific set of games, all the children here have grown up and moved on...
So what does our new Overlord have in plan that will guarantee success? (e.g. bring back 13-18 year olds)

#2 Posted 07 January 2010 - 07:25 AM
suicide_mission, on Jan 7 2010, 12:46 AM, said:
HL2 problem is that it doesn't have the longevity of its predecessor, its a great game (suicide_mission shudders), but the modding community hasn't been as explosive as it was with hl1 when it came out which has really contributed to its greatness more than anything. Theres nothing valvish to talk about anymore (until a release date is announced).
5 and half years is more than anyone can talk about one specific set of games, all the children here have grown up and moved on...
So what does our new Overlord have in plan that will guarantee success? (e.g. bring back 13-18 year olds)
Its time to empty those coffers, and spend money on getting interviews and exclusive content. Also, what the hell happened to our modding community?
#3 Posted 07 January 2010 - 07:38 AM

ΣΦΔ Engineers
#4 Posted 07 January 2010 - 07:44 AM
Now you have to do HDR, make reasonable maps that take ages, and deal with the fact that there are better engines and tools on other platforms.

#5 Posted 07 January 2010 - 08:09 AM
#6 Posted 07 January 2010 - 08:59 AM
suicide_mission, on Jan 7 2010, 07:46 AM, said:
We've been more active, but we are far from being dead.
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There are still mods being made for it. You just have to accept it's harder to work on than the original engine. It takes more time and effort which is why a lot of mods fail (as well as setting the standard to high).
A good look at ModDB shows there are plenty of mod half-life 2 mods of varying quality.
#7 Posted 07 January 2010 - 07:32 PM
Exclusive content, and refocusing the site onto a more general Valve/Steam oriented theme would probably help.
#9 Posted 07 January 2010 - 08:12 PM
#10 Posted 07 January 2010 - 08:14 PM
Laughing Stoic, on Jan 7 2010, 02:12 PM, said:
Yes, but even before that we will need a definite world-exclusive scoop. An interview with Chet, Doug or even the Gabe himself will work wonders.
#11 Posted 07 January 2010 - 08:17 PM
#15 Posted 08 January 2010 - 03:42 AM

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