Half-Life Fallout: Steam Statistics Update - Half-Life Fallout

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Steam Statistics Update



Poison Piealicious

Posts: 4,037

#1 Posted 07 January 2012 - 09:42 AM

Rock, Paper, Shotgun brings us a small sampling of statistics it has gathered from steam, lets look at some of them!

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  • 40 million accounts registered. Doesn't mean they're all being used, of course. I know I've got about four myself due to assorted login-forgetting and review code registering issues and LAN gaming sessions, for instance.
  • Year-on-year sales increased by over 100%, for the seventh year running. Blimey!
  • Simultaneous users topped 5 million during December. Partly due to the holiday sale, Skyrim and MW3, I think.
  • Served over 780 petabytes of data; twice that of 2010. I don't know how many megabytes a petabyte is, but I presume it's a lot.
  • Chat Faliszek consumed over 900 live dogs during the development of Portal 2.
  • etc..


Head on over to RPS for more details


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The Scotsman - Moderator Emeritus

Posts: 3,835

#2 Posted 12 January 2012 - 10:18 AM

Chet might need to check his diet, he could die before HL3.
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FORMER HLF STAFF 30/08/2009 - 12/05/2012



Metro. Enforcer

Posts: 140

#3 Posted 12 January 2012 - 10:42 AM

One digital-distribution platform to rule them all. Some amazing stats indeed. You would think the other companies plugging their own digital distribution platforms would have a look at the steam model and analyse what makes it so popular and then try and implement similiar things to be competitive. Instead they go for making DMR even more obtrusive for their customers. Go figure.



Ivan the Space Biker's Personal Aid

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#4 Posted 12 January 2012 - 01:02 PM

i still think steam has a lot to go, onlive type of gameplay & integration with mobile devices would ultimately make it the only true game distribution system
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Poison Piealicious

Posts: 4,037

#5 Posted 13 January 2012 - 08:37 AM

View Postphool, on 12 January 2012 - 11:42 AM, said:

One digital-distribution platform to rule them all. Some amazing stats indeed. You would think the other companies plugging their own digital distribution platforms would have a look at the steam model and analyse what makes it so popular and then try and implement similiar things to be competitive. Instead they go for making DMR even more obtrusive for their customers. Go figure.

Well I think some of them are intentionally not trying to be a complete platform, but just a venue to buy and download games.
There is something to be said about that, since not everyone wants to have the features and connectivity of Steam.
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Mr. Frost

Posts: 3,157

#6 Posted 13 January 2012 - 09:03 AM

Steam is great. I wish they would add some bandwith during the sales though. I hate what EA is doing with Origin, sort of taking a few of great games that should be available on Steam.



Throwing feces at your screen.

Posts: 3,602

#7 Posted 13 January 2012 - 11:30 AM

Normally I would be all for competition, but since Steam already has such low, low prices they should just be the only digital games distributor. Things like having to buy ME3 on Origin while you've got 1 and 2 on Steam sucks.
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The Binding Of Isaac

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Ivan the Space Biker's Personal Aid

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#8 Posted 13 January 2012 - 12:35 PM

im sure that Valve will start to get real competition once google gets into this area.  
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Mr Macintosh

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#9 Posted 13 January 2012 - 12:45 PM

Steams ui still needs a lot of work. Steam has come a loooong way though!



Prowler

Posts: 734

#10 Posted 13 January 2012 - 05:35 PM

It is interesting that all this is run by a team of about 260 people who have no job titles. They just pick whatever they want to do each day based on a todo list... By comparison:

EA has 8,000 worldwide as of March 31, 2010

Ubisoft has 6,700 collaborators worldwide

Activision Blizzard is said to have about 5000 employees

The bright side to Valve's "nobody there telling them what to do" style is that they are free to do whatever they want and make innovative products and services. The downside is that they are very unprofessional at times. Miss due dates, slow updates, and slow customer support. Heck, back in 2008 they only had about 13 people working on Steam... I wonder how many work on it now... It may not be a dedicated team but a group that just normally decides to work on Steam related issues from what I understand...







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Poison Piealicious

Posts: 4,037

#11 Posted 14 January 2012 - 08:58 AM

View PostMonkeh, on 13 January 2012 - 12:30 PM, said:

Normally I would be all for competition, but since Steam already has such low, low prices they should just be the only digital games distributor. Things like having to buy ME3 on Origin while you've got 1 and 2 on Steam sucks.

Competition is probably what keeps them fresh.

Also GoG, Gamersgate, Green gaming, etc... are all digital distributors.
As for Origin vs Steam, it seems to be a disagreement on whether people should be able to get DLC through Steam or only through the publisher/developers channel.
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Throwing feces at your screen.

Posts: 3,602

#12 Posted 14 January 2012 - 01:45 PM

View PostBerrie, on 14 January 2012 - 09:58 AM, said:

Competition is probably what keeps them fresh.

Also GoG, Gamersgate, Green gaming, etc... are all digital distributors.
As for Origin vs Steam, it seems to be a disagreement on whether people should be able to get DLC through Steam or only through the publisher/developers channel.


All stuff I hardly ever use and which are probably little to no competition compared to Steam. :P

It seems to me Valve doesn't really need competition as much as other companies do to keep things fresh, they just want to keep things fresh for the sake of it and know that selling a shitload of copies at low prices makes them more money than just selling a bunch at a high prices.

Of course competition is always good, I just don't think Valve is that much influenced by it anymore.
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Prowler

Posts: 734

#13 Posted 14 January 2012 - 07:25 PM

View PostBerrie, on 14 January 2012 - 03:58 AM, said:

Competition is probably what keeps them fresh.

Also GoG, Gamersgate, Green gaming, etc... are all digital distributors.
As for Origin vs Steam, it seems to be a disagreement on whether people should be able to get DLC through Steam or only through the publisher/developers channel.


I hate it when people complain that Steam is a monopoly. Valve does nothing to block competition. Companies x10 larger than Valve choose to use it and continue to support it. As you have pointed out there are other distributors that are doing well and have their own spins.


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"Now, if a unicorn can regenerate magic faster than the headcrab can suck...
We could have a super headcrab epidemic on our hands." -EatChildren



Ivan the Space Biker's Personal Aid

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#14 Posted 14 January 2012 - 08:19 PM

Valve is becoming too dominant, and soon it will have a majority hold for all game developers, because their service are just that good.

You know what other company provides a product & service thats really good & free? Google, but now they are starting to feel overbearing, sneaky, manipulative and now underhanded. Once a company grows too big and too many people depend on it, it starts to become evil. Valve isnt evil, but it takes very little to make them evil.


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G-Man Personal Aid

Posts: 2,620

#15 Posted 14 January 2012 - 09:33 PM

View Postsuicide_mission, on 14 January 2012 - 02:19 PM, said:

Valve is becoming too dominant, and soon it will have a majority hold for all game developers, because their service are just that good.

You know what other company provides a product & service thats really good & free? Google, but now they are starting to feel overbearing, sneaky, manipulative and now underhanded. Once a company grows too big and too many people depend on it, it starts to become evil. Valve isnt evil, but it takes very little to make them evil.


Take a look at banks, most evil things on this planet.

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