Half-Life Fallout: A Call for Communication - Half-Life Fallout

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A Call for Communication



Gordon Freeman's Personal Aid

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#46 Posted 01 February 2012 - 04:42 PM

View Postsuicide_mission, on 01 February 2012 - 07:05 PM, said:

i think the fact that hl1 didnt force you to be part of any contrived scripts (mostly at the start) made the older game much better. There are too many sequences in HL2 where LETS BLOCK FURTHER ACCESS UNTIL GORDON HEARS OUR PLEA TO CONVINCE HIM EVEN THOUGH WE WILL NOT ALLOW THE STORY TO ADVANCE IF HE TRIED TO CHOOSE OTHERWISE

HL1: I was saving my ass (saving the earth was a simply a consequence)

HL2: I was being forced to save the earth without a choice in the matter.

A clear example about how HL2 would be more like HL1: I would be able to kill alyx and take her gun & ammo (same for any other friendly characters), thus scripting wouldn't rely on her being alive or anybody else (everything would just happen around you)

Agree with what you said about the scripting...

Also there is the issue of us becoming a lot more jaded. For example back in 1998 simply the fact that there were so many friendly NPCs around me was impressive. The fact that I could get them to follow me around, and that they would make random comments and heal me or fight by my side- all that was a big deal at the time and made the game feel real.

Fast forward to 2004 and despite trying very hard the character interaction in HL2 does not feel organic compared to certain other games out at the time- specifically role playing games like Knights of the Old Republic. Maybe this is not any fault on Valve's part- perhaps it's just a genre limitation. But the bottom line is now that we have gotten used to more intimate character interaction via RPGs like Mass Effect it's not easy to be impressed with a script like Kliener's lab in HL2. It feels more like a watching a movie than playing a game where you are the protagonist. I think it could still work if they were able to create scripts that were truly compelling to sit through thanks to story revelations- but the in game story is not too gripping and the big questions are never tackled so that doesn't work either.



Throwing feces at your screen.

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#47 Posted 01 February 2012 - 04:46 PM

View PostBrumisator, on 01 February 2012 - 05:12 PM, said:

Anybody up for a race?

Starting at 11AM PDT, we all play the HL2 saga. 1st one to finish wins.
(don't forget lost coast between HL2 and ep1)


I'm in, but you already knew that. ^^'
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The Binding Of Isaac

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G-Man Personal Aid

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#48 Posted 01 February 2012 - 04:57 PM

A few days ago I also started playing HL2 again, and it's just so great, and a beautifull game !!
Some screenshots:

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And by accident I got lost and stradned somehow on my very old imageshack account, and found some old screenshots I took (must be like 8 years ago)
Geforce 3 @ 1024x768 VS HD5850 @ 1920x1080 :laugh:

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Bonus picture (when Garrymod was new and free :laugh:):

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Ivan the Space Biker's Personal Aid

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#49 Posted 01 February 2012 - 05:13 PM

they also added all the HDR stuff into HL2, so everything might look better than the first time you played it.
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Gordon Freeman's Personal Aid

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#50 Posted 01 February 2012 - 06:02 PM

Shampoo, i'm guessing the geforce 3 struggled with Half Life 2?



destroy all video games

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#51 Posted 01 February 2012 - 09:29 PM

View PostDrMatta, on 01 February 2012 - 08:23 AM, said:

Like?


Every single first person shooter released in the past eight years.
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Lady Gaga, incognito

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#52 Posted 01 February 2012 - 09:55 PM

Half-Life 2 > everything.

Sorry other developers but you're small time. Don't **** with Aria!
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Eat my piss.



destroy all video games

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#53 Posted 01 February 2012 - 10:55 PM

Crysis 2 4 lyf.
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Hupsakee!

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#54 Posted 02 February 2012 - 12:15 AM

Crysis 2 is a reasonable excuse for genocide of the German people.
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A Vvaardenfell sunset



destroy all video games

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#55 Posted 02 February 2012 - 12:45 AM

What was wrong with Crysis 2? I want more games like it and Far Cry 2 where you're placed in an open area with plenty of enemies and can approach it however you want. Rambo: The Game basically. Better than yet another title where you run around corridors triggering enemies with the exact same results every time.

Half-Life's cinematic nature has been run into the ground by most shooters this generation and there's not much else it has going for it that other games haven't already done to death. Valve has also changed so much since then that I can't see them making anything groundbreaking in terms of gameplay in a first person shooter. If anything it will be a collection of forced cutscenes and flashy events like modern shooters are.
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Ivan the Space Biker's Personal Aid

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#56 Posted 02 February 2012 - 01:00 AM

lol, they can still siphon off digipen
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Gordon Freeman's Personal Aid

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#57 Posted 02 February 2012 - 08:16 AM

View PostEl Inspector, on 02 February 2012 - 06:15 AM, said:

Half-Life's cinematic nature has been run into the ground by most shooters this generation and there's not much else it has going for it that other games haven't already done to death. Valve has also changed so much since then that I can't see them making anything groundbreaking in terms of gameplay in a first person shooter.

As far as first person shooter devs are concerned Valve are actually quite innovative. They were the first to do realistic physics simulation on a big scale in-game. And they released games based on manipulating portals. Not to mention the gravity gun.

Not directly related to the gameplay front but still worth mentioning is that they also tried (and failed) to pull off an episodic release model, and in TF2 they released a game with cartoonish art style.

I don't see any reason why they won't keep trying things. This is Valve and Half Life. Not Call of Duty. Valve can also easily afford (financially) to take a risk and fail. A privilege few devs have.



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#58 Posted 02 February 2012 - 10:22 AM

So what time will this be happening GMT? Around 7pm? I used a time zone converter but I'm unsure whether its PDT or EST.



Hupsakee!

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#59 Posted 02 February 2012 - 10:49 AM

It's PDT according to the poster, 6 PM GMT.
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Throwing feces at your screen.

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#60 Posted 02 February 2012 - 10:52 AM

View PostRykane, on 02 February 2012 - 11:22 AM, said:

So what time will this be happening GMT? Around 7pm? I used a time zone converter but I'm unsure whether its PDT or EST.


6 PM GMT as far as I can tell.

PDT = GMT - 7
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