Half-Life Fallout: SPAAAAAAAAAAAAAACE in Skyrim - Half-Life Fallout

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SPAAAAAAAAAAAAAACE in Skyrim More stuff they worked on instead of HL3



Hupsakee!

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#1 Posted 08 February 2012 - 01:43 PM

Bethesda just released the modding tools for Skyrim, and in the ultimate cross-franchise canon destroyer, Valve released Fall of the Space Core, Vol. 1.
With new (but not so fresh) lines from the space core of Portal 2 fame, now falling from space into Skyrim.

Portal now officially takes place in the Elder scrolls universe (no it doens't).
The space sphere can be installed from Steam, and found west of Whiterun, and there are already lots of youtube videos showing it off, such as this one:


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A Vvaardenfell sunset



Gordon Freeman's Personal Aid

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#2 Posted 08 February 2012 - 02:50 PM

Haha, that's awesome. Although I never did get how Wheatley and the space core started floating around in space, they should just be on the moon's surface.

View PostBrumisator, on 08 February 2012 - 07:13 PM, said:

Skyrim now officially takes place in the Elder scrolls universe [color="#C0C0C0"](no it doens't).

*Portal


*Humbug receives a large bribe*

This post has been edited by Brumisator: 08 February 2012 - 02:59 PM
Reason for edit: You dind't see anything




Hupsakee!

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#3 Posted 08 February 2012 - 03:00 PM

The spheres were blow out into space by the pressure differential between earth's atmosphere and the moons lack thereof.

Whether that would be enough to achieve escape velocity, even at 1/6th earth gravity, remains to be seen.
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A Vvaardenfell sunset



Gordon Freeman's Personal Aid

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#4 Posted 08 February 2012 - 03:56 PM

^^LOL

View PostBrumisator, on 08 February 2012 - 08:30 PM, said:

The spheres were blow out into space by the pressure differential between earth's atmosphere and the moons lack thereof.

Whether that would be enough to achieve escape velocity, even at 1/6th earth gravity, remains to be seen.

There's no way in hell that pressure differential could accelerate them to escape velocity, even on the moon. Quite unlike Valve to mess up that part...



Dark Souls GOTY

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#5 Posted 08 February 2012 - 04:02 PM

Can almost push myself to buy it on Steam now.
<Brumisator> dr matta is starting to act more and mor like the retarded part of gui's brain when he posts
[HLF]GUI: Seeing your name in red brings nothing but shadows to my dark soul. you will ruin this site. humanity. will burn.
EatChildren: oh god not dr matta what have we done



G-Man Personal Aid

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#6 Posted 08 February 2012 - 04:17 PM

Fus ro SPAAAACCEEEEEEEEE

I used to go to space, but then I took an arrow to the knee.



Poison Piealicious

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#7 Posted 08 February 2012 - 04:26 PM

View PostDrMatta, on 08 February 2012 - 05:02 PM, said:

Can almost push myself to buy it on Steam now.

33% off, as well.

Also I especially liked that descend. SPAAAAAAAAAAAAAAACE!
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Hupsakee!

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#8 Posted 08 February 2012 - 04:34 PM

Shampoo, you are so banned for making that shitty unoriginal joke.

Don't we have anyone still in school who is good at math and physics here?
I'll even pose the problem

Postulate an elliptical hole approximated to a circular hole to 1m diameter in a wall, separating two environments with a pressure differential of 1.05Pa.
Postulating 1.63m.s-2 gravity on the low pressure side, directly perpendicular to the hole, towards the hole.

Ignoring friction, Could a sphere of approximately 50cm diameter be propulsed far enough to escape the gravitational pull?
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Gordon Freeman's Personal Aid

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#9 Posted 08 February 2012 - 04:52 PM

View PostBrumisator, on 08 February 2012 - 10:04 PM, said:

1.05Pa.

*1 x 105 Pa



Gordon Freeman's Personal Aid

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#10 Posted 08 February 2012 - 05:49 PM

I don't know if this is correct but let me give it a try...

If we model Wheatley as a sphere we can assume that a circle made out of the diameter of the sphere will represent the flat surface area on which the air pressure acts. i.e. onto one side of the sphere that is Wheatley

diameter = 50cm = 0.5m
radius = 25cm = 0.25m
Area = 2 x π x 0.25 = π/2 m2

Therefore the force on Wheatley from air pressure as he exits the portal = π/2 x 105 = 50000π Newtons

If we assume Wheatley weighs 10Kg then his acceleration would = 50000π/10 = 5000π ms-2
That's an acceleration of 15.71Km/s-2

According to wikipedia the escape velocity on the moon is 2.4Km/s in which case only a fraction of a second of acceleration is required in order to propel Wheatley into space. This means that Valve may be correct :blink:

More likely my calculations/assumptions are wrong



The Scotsman - Moderator Emeritus

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#11 Posted 09 February 2012 - 11:42 AM



Awesome.
My old HLFallout username was"Kintaro"
FORMER HLF STAFF 30/08/2009 - 12/05/2012



Ivan the Space Biker's Personal Aid

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#12 Posted 09 February 2012 - 12:56 PM

video is sweet, so much good mods, i would have loved the voice activated shouts & the giant mud crab


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Fanboy Extraordinaire

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#13 Posted 09 February 2012 - 01:46 PM

View Postsuicide_mission, on 09 February 2012 - 08:56 AM, said:

video is sweet, so much good mods, i would have loved the voice activated shouts & the giant mud crab

Make sure to hit its weak spot.
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Poison Piealicious

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#14 Posted 09 February 2012 - 04:30 PM

They should just put all that stuff in the game. Either as a mod or DLC or a patch.
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Mr. Frost

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#15 Posted 10 February 2012 - 09:00 AM

That's pretty cool of Valve to do. Then again, they should be working on EP3 and not stuff like this! (Yeah yeah I realize they have a separate team for Portal and HL :P)

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