Half-Life Fallout: Dear Esther (and the Source Engine) - Half-Life Fallout

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Dear Esther (and the Source Engine)



Gordon Freeman's Personal Aid

Posts: 3,351

#1 Posted 17 March 2012 - 07:00 AM

Anybody played this? It's an experimental kind of indie game (if you can call it a game), the entire premise is story exposition. So you just walk around this island listening to the narrator while trying to piece together the story. I'm still undecided on how good it is...

But what did strike me was how great the source engine looks, even though it's not really using very high res textures or detailed geometry. This is using the Portal 2 build, we never did get to see what that build could look like on full blown outdoor environments. Below are all screens that I took...

edit- I now notice the screenshots of flowing water don't really come out well (looks pretty in-game though)

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Colonel Benefactor

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I am a Lie

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#3 Posted 17 March 2012 - 12:40 PM

I played it, didn't have any urge to play it again even though the narrative is randomized. But the source engine did look good, though not as good as portal 2. And if you want to see what source can do to outdoor environments, look to CS:GO.
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Fanboy Extraordinaire

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#4 Posted 17 March 2012 - 03:18 PM

Reminds me of Myst.
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Mr Macintosh

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#5 Posted 17 March 2012 - 05:22 PM

Graphics were pretty good, took A LOT of screenshots while playing, the ending level was pretty good.



Poison Piealicious

Posts: 4,133

#6 Posted 17 March 2012 - 06:08 PM

I already played it when it was a mod.
As much as I like what they could get in terms of pretties out of the Source engine, I wasn't really interested in going through it again.
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