Black Mesa Available NOW
#4 Posted 14 September 2012 - 06:05 PM
EDIT . . . Don't forget to install Source SDK 2007 before you play
#5 Posted 14 September 2012 - 06:54 PM
...
sorry buddy, I loved you once, but you turned into a whore...
suicide_mission makes room for 15 GBs of disk space.

#7 Posted 14 September 2012 - 07:50 PM
finoj05, on 14 September 2012 - 03:34 PM, said:
TAKE PICTURES!

#8 Posted 14 September 2012 - 07:55 PM
#9 Posted 14 September 2012 - 11:01 PM
#10 Posted 14 September 2012 - 11:58 PM
neil95, on 14 September 2012 - 07:01 PM, said:
I used the torrent and got it in about an hour.

#13 Posted 15 September 2012 - 02:27 PM
I like the little changes to the game that they did,

#14 Posted 15 September 2012 - 02:28 PM
"Just spent many hours playing. I just had to resurrect this old account (it was deleted eons ago) to say... I'm actually feeling a bit emotional right now. If you had told me back when HL was fresh and new in our minds that in distant 2012, a dedicated community would release a complete remake, true to the original both in similarity and in difference, I would simply have said, "no way". But here we are. Proof, found in the proverbial gelatinous dessert. As I'm starting Blast Pit I can still hardly believe it. It's like visiting your old childhood town with a group of old friends, both of which you haven't really seen in a long time. Conversation just resumes as if nothing had happened, but the substance is, perhaps, a little more refined. Maybe you hear of your friends' new successes and adventures. Maybe someone got married. Billy there even shaved his beard, but he's still the Billy you got sent to the principal's office with. I guess I'm getting a bit too philosophical about this but I can't be the only one feeling this way. I'm going to stop playing now so I can get some rest; it just won't do to play this one through while tired. It's too easy to just get lazy and gloss by a couple rooms (they feel so natural!). Before I do so though, I'd like to thank the community (even the naysayers!) for making this possible. HL has really had a profound effect on many of us. I suppose I really shouldn't be surprised that BM exists, come to think of it AND THANKS AGAIN BM TEAM! Thanks for the frost on the walls where gas has leaked, thanks for the awesome animations, thanks for the astounding voice work, thanks for the completely immersive soundscape, thanks for the unbelievable score, thanks for the deliciously creepy and gurgly zombies, thanks for everything that is waiting to be discovered on my Nth playthrough, and, most of all, THANKS FOR MAKING THE FLASHLIGHT WORK LIKE A REAL FLASHLIGHT Oh, and (AFAIK), thanks for not including the penis gib
TL;DR: BALCK MEAS! Mah childhood is happy! I wuv u community! I wuv u BM team! *hugz*"
It is incredible that people from the community did this, I'm about 3 hours in and honestly the best game I've played in years. Sure there a few minor bugs, but nothing a Steam update can't fix. You did it ... Well done guys.
#15 Posted 15 September 2012 - 03:01 PM

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